The Ultimate ARC Raiders Weapon TTK Chart and Tier List for Season 3
Understanding the time-to-kill dynamics in ARC Raiders is essential for any player who wants to consistently win engagements against both ARC units and other players. The Season 3 update introduced significant balance changes that reshuffled the weapon hierarchy, making it crucial to revisit the arc raiders ttk values for every primary weapon category. Whether you are a seasoned veteran or a newcomer trying to find your footing, knowing which guns delete enemies fastest will directly improve your survival rate and loot extraction success.
Below you will find our comprehensive arc raiders ttk chart updated for the current patch. This data was gathered through extensive testing against armored ARC targets at medium range using fully upgraded weapons with standard ammunition. The numbers reflect real-world performance rather than theoretical maximums, so you can trust these rankings when you drop into a raid.
Assault Rifles TTK Comparison
| Weapon | TTK (seconds) | Tier | Best Range | Mag Size |
|---|---|---|---|---|
| M4A1 Custom | 0.48s | S | Medium | 30 |
| HCAR Pro | 0.52s | A | Long | 20 |
| R27 Compact | 0.56s | A | Close | 35 |
| Striker 556 | 0.61s | B | Medium | 25 |
| Vepr MK3 | 0.67s | C | Medium | 20 |
The M4A1 Custom stands as the undisputed king of ttk arc raiders meta for assault rifles, offering a blistering 0.48 second kill time on standard ARC troopers at medium range. Its combination of high fire rate and manageable recoil makes it the go-to choice for players who prioritize raw damage output. The HCAR Pro remains a strong contender for long-range engagements where its superior accuracy compensates for the slightly longer TTK.
For close-quarters combat enthusiasts, the R27 Compact offers exceptional mobility and a generous magazine capacity that allows you to engage multiple targets without reloading. The Striker 556 and Vepr MK3, while serviceable, have fallen behind in the current meta and are best avoided unless you have a specific build that compensates for their weaknesses.
Snipers and marksman rifles tell a different story in the arc raiders weapon ttk hierarchy. The Barrett M82 delivers a devastating one-shot kill to unarmored ARC heads at any range, making it the fastest theoretical TTK in the entire game. However, the bolt-action mechanism and slow handling mean you absolutely cannot miss your first shot. The SR25 DMR fills the gap with semi-automatic fire and a respectable 0.72s TTK on body shots, offering a more forgiving option for players who value consistency over peak performance.
Shotguns experienced significant buffs in the latest patch, with the M870 Breacher now achieving a 0.35s TTK at close range against standard ARC troopers. This makes it the single fastest killing weapon in the game within its effective range, though you will struggle against armored elite units and ranged opponents. Pairing a shotgun with a long-range secondary is the recommended loadout for aggressive players who want to dominate indoor environments and tight corridors.
SMGs occupy an interesting middle ground in the current ttk arc raiders landscape. The MPX Custom achieves a 0.44s TTK at close range with exceptional hipfire accuracy, making it ideal for room clearing and ambush tactics. Its main drawback is poor damage falloff beyond twenty meters, so you will need to close distance aggressively or use cover-to-cover movement to get within its effective envelope before engaging.
Light machine guns remain niche picks for squad support roles. The M249 SAW offers a 0.58s TTK with an enormous 100-round magazine, making it excellent for suppressing ARC patrols and holding chokepoints. Its weight and equip time penalties are significant though, so solo players should generally avoid LMGs unless they are specifically farming designated loot zones with predictable enemy spawns.
